A Memory is an enchanted object, usually left behind by a Nightmare Creature on its death. Memories are the currency, arsenal, and raw material of the Awakened world.
Tiers and Ranks
Memories are graded by rank (Dormant, Awakened, Ascended, Transcendent, Divine) and by tier (I to VII within each rank). An Awakened tier I is weaker than an Awakened tier V.
Types
- Weapon (swords, bows, daggers)
- Armor (mantles, breastplates, masks)
- Tool (lanterns, rings, keys)
- Utility (protective charms, amulets)
Enchantments
Every Memory carries one or more enchantments (active or passive effects). The Sin of Solace, for instance, carries Ariel's whisper, slowly maddening its wielder. The Shadow Lantern is a relic of the Shadow God.
Weaving
A gifted Awakened can weave Memories — modify them, fuse them, or craft new ones. Sunny is one of the most prolific weavers in the story.